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Antony




Antony is an ongoing project that I started as part of my semester project for my game design masters at the Royal Danish Academy. I worked on the project solo, as part of my explorations of rational level design and spatial/environmental design. I also took the opportunity to practice 3D modeling, rigging, animation, coding, and ragdoll physics. AI was used to help code. 2025.
Summary
Antony is a single player puzzle game about a telephone salesman
who falls asleep on the job and falls into a dream in which he turns
into an ant. He finds himself among a colony of ants and must
learn to assimilate and blend into his surroundings to survive.
Download: https://oliverpanak.itch.io/antony
Chronological Screenshots in Unity

Screenshot 2026-03-24 at 3.37.20 PM

Screenshot 2026-03-24 at 3.37.51 PM

Screenshot 2026-03-24 at 3.38.19 PM

Screenshot 2026-03-24 at 3.38.07 PM

Screenshot 2026-03-24 at 3.38.31 PM

Screenshot 2026-03-24 at 3.38.40 PM

Screenshot 2026-03-24 at 3.38.46 PM

Screenshot 2026-03-24 at 3.38.56 PM

Screenshot 2026-03-24 at 3.40.24 PM

Screenshot 2026-03-24 at 3.43.23 PM

Screenshot 2026-03-24 at 3.41.50 PM

Screenshot 2026-03-24 at 3.44.28 PM

Screenshot 2026-03-24 at 3.45.52 PM

Screenshot 2026-03-24 at 3.46.56 PM

Screenshot 2026-03-24 at 3.49.39 PM
Sketches and Documenation




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